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Level A Day #17 - CTF-Extermination
06-12-2017, 02:18 PM,
Post: #1
Level A Day #17 - CTF-Extermination
Level Name: CTF-Extermination

Status: Complete - final polishing stage

Known Issues:

None

Possible tweaks:
06-12-2017, 02:19 PM,
Post: #2
RE: Level A Day #17 - CTF-Extermination
This one hopefully should be completed. I implemented the fixes for the DM version, and I hope I didn't miss much.

The light is at the end of the tunnel! Only Zion, and the two TAC maps are left!!
06-14-2017, 10:44 AM,
Post: #3
RE: Level A Day #17 - CTF-Extermination
Going to leave this thread open only until this afternoon. The lack of feedback tells me that it's perfect as is Big Grin
06-14-2017, 05:12 PM,
Post: #4
RE: Level A Day #17 - CTF-Extermination
The map is not perfect. Well not yet. Here is my input Smile

The metal struct is not inside the cement. Same on the other side of the map (and in the DM-Version aswell)
[Image: alienarena_308.jpg]

Those meshes are not perfectly. There is a gab between them and the next element.
[Image: alienarena_309.jpg]

I think this area is not well lit. You can see some red lighting bulbs but they emits white light. You would expect that the area is lighting red. Like it is on the upper level in this picture. Same on the blue side.
[Image: alienarena_310.jpg]
[Image: 1mj8I8vrcsu7.png]
________________________________________________
If you want to touch the sky - f*ck a duck and try to fly!
06-14-2017, 06:47 PM,
Post: #5
RE: Level A Day #17 - CTF-Extermination
Thanks Freaky, closing thread now.


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